Note


- here are 2 extention .sdf file. NGSCRNG1 and *NGSCRNG2
above 2 are not object. they are scrounge textures and only for World Def. Settings(a section in i76 editor)

- thats all the i76/nitropack objects. but here remains 1 code (AGSTLGT1).
Its sometimes used in a map automatically. probably the code is for terrain(bush)....something.




.......Do you know? 3 years has passed since i76 had released.
Amazing... I'm yet playing this game. and you?



I found out some cool stuff with i76 object codes (telling the truth, its not such great)
now I'm planning one another map........ Hope , you'll like it.



Quite MAYBE (under 7%) but I may update i76/nitro vehicle code and palette file information.
in the case, I will make extra ZIPs so that you can (you do?) just download it and update your local asset bible.

thanks.

- D -
2000/Aug./24


http://hey.to/DIVER/