Description of the Map:
This is my first Nitro Pack map. Just trying to get the hang of this 8-bit
and 16-bit stuff.
The Nitro Pack is not yet available in the Netherlands but I bought it from
one of the online stores in the USA.
It is based on my I76 map Mirror, Mirror. This version is a bit harder, but
not too difficult.
There will be 3 opponents on the map, all driving the exact same vehicle
as you. If you got multiple turrets, so will they. If you have more armor,
so will they. If you fly, so will they. If you are indestructable, so are
they! But if you've killed them once, they will not come back.
How is that for a fair challenge?
You can play with up to 3 computer controlled cars, but the initial mirror
cars are copies of you. If there are less the 3 mirror cars on the map, the
next car that is killed (and 'spawned') will be copied.
If you play with 3 opponents, there will be 7 cars on the map.
I haven't tried to play it online yet, but I guess it works the same.
Note: I do not have a 3d video card yet. If somehow the 16 bit version
of the map doesnot work, please e-mail me!
Have Fun!
Technical Details:
Constructed from scratch. Based on my I76 map Mirror, Mirror.
V1.0: First try with the editor. Got the map working. V2.0: Added multiple spawn
points for Instant Melee. V2.1: 16-bit world defs corrected. They could have been
wrong. V2.11: Fixed something, but don't know what! Version 2.1 didn't work, fired
up the editor and checked everything but couldn't find anything wrong. Didn't change
it, just rendered, Exported and it worked. Curious.
How to install:
Unzip and stick'em up yours ... eeh, I76 Nitro Directory. Subdirs are
included in the zip file.
Copyright and Distribution Permissions:
Distribute these files to whomever you want, as long you keep them all
together without modification. You can drop the .html file if you want.
Availability:
If you read this, you know were to get it. And if you don't read this, just
contact me :-)