I'76 AI Bug.
I'76 AI Bug.
The AI controlled cars rapidly jiggle their wheels from 100% left to 100% right, with their brake lights flashing. So they drive slower as normal but they still follow their path.
Anyone know if there is a fix for this?
Rampage out.
Anyone know if there is a fix for this?
Rampage out.
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- Legend of Sorts
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Hmm...
Try running in a different video mode...
The Usual instead of D3D would be a good start.
Let us know.
The Usual instead of D3D would be a good start.
Let us know.
-Lightfoot
http://twitch.tv/dsavage66
http://discord.me/ultrafunk
If only you could see what I've seen...
http://twitch.tv/dsavage66
http://discord.me/ultrafunk
If only you could see what I've seen...
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- Legend
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- Road Toad
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I wonder if it could be related to all those other issues (short-range morts, flamethrowers that flicker, etc.) that go along with having the insanely high framerates newer computers can provide?
Extremely "sticky" traction is a known problem (especially on ramps), so it's possible that it affects the AI cars too -- if they were designed for a certain range of framerates and/or tractions values, when they attempt to compensate for something outside of that range you get the weird result of low speeds and wobbling tires.
Of course, that's all just speculation. Someone with the high-framerate problems and a reliable means to lower that framerate to a proper level would have to test it...
Where is that FRAPS-monkey DM when you need him?
Extremely "sticky" traction is a known problem (especially on ramps), so it's possible that it affects the AI cars too -- if they were designed for a certain range of framerates and/or tractions values, when they attempt to compensate for something outside of that range you get the weird result of low speeds and wobbling tires.
Of course, that's all just speculation. Someone with the high-framerate problems and a reliable means to lower that framerate to a proper level would have to test it...
Where is that FRAPS-monkey DM when you need him?
Yep, same problem here. I know pretty much nothing about the internal workings of I76, but that would make sense. Same thing with the camera rotating so fast when you get killed i would assume. So, is it even possible to limit the frame rate like that? If so there must be some program out there that will do it, or if i knew how i could try programming it myself. Sounds like it would be pretty complex though.
"It is no measure of health to be well adjusted to a profoundly sick society."
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- Vigilante
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- Nicely Evil
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Good point Magnum
heheh, after i played all the single player missions i never played them again, i stuck it out in multiplayer only. That side of the game was where all my interest was vested.
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- Vigilante
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