I was wondering if there is anyway to fix the issue with some of the weapon sound effects in Nitro for example, all of the rocket launchers and missile sounds keep cutting out as well as the pistol weapon. Is there any work around for this besides using a windows 95 pc? lol
I've installed all the patches, the game is playing at 30fps in glide and in software mode, I even lowered the fps down to 24fps and the sound problem still remains. The machine gun weapon sound effects are fixed at 30fps tho.
Also, is there anyway to upscale the menu screens to play in native resolution? nglide and dgvoodoo only upscale the actual game play but not the menu screens.
And one more thing. How do I unlock the hades cannon, the cherub missile, and the double turret that is seen on a vehicle in the fist I76 missions?
Weapons sound effects cut off.
-
- Legend of Sorts
- Posts: 2345
- Joined: Wed Dec 31, 1969 4:00 pm
- Location: Somewhere in the Southwest
- Contact:
Re: Weapons sound effects cut off.
It sounds like you used the "audio fix-ish" and didn't replace the A3D.DLL in SysWOW64...
-Lightfoot
http://twitch.tv/dsavage66
http://discord.me/ultrafunk
If only you could see what I've seen...
http://twitch.tv/dsavage66
http://discord.me/ultrafunk
If only you could see what I've seen...
Re: Weapons sound effects cut off.
I don't think he was talking about the thing that the "audio fix-ish" tackles, which is the problem with all sounds playing at the player camera position that appeared in either patch I or patch II for Nitro Pack (haven't checked since which one), but another bug that appeared in I76 Gold Patch and was inherited by Nitro Pack.