My fifth conversion in this series.
Shroom Dogs
An Acid Trip variant...
Who needs cops when you have tanks and aliens?
Added a way to run it backwards and changed some ambients.
Let me know what you think.
New map conversion: Shroom Dogs
Moderator: Lightfoot
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- Legend of Sorts
- Posts: 2345
- Joined: Wed Dec 31, 1969 4:00 pm
- Location: Somewhere in the Southwest
- Contact:
New map conversion: Shroom Dogs
-Lightfoot
http://twitch.tv/dsavage66
http://discord.me/ultrafunk
If only you could see what I've seen...
http://twitch.tv/dsavage66
http://discord.me/ultrafunk
If only you could see what I've seen...
-
- Legend of Sorts
- Posts: 2345
- Joined: Wed Dec 31, 1969 4:00 pm
- Location: Somewhere in the Southwest
- Contact:
Re: New map conversion: Shroom Dogs
After playing a couple rounds and thinking about it I think I'd recommend trying this map "backwards" first (start facing east).
All the features require more skill than speed and it's harder to cut corners...
Give it a go and let me know.
All the features require more skill than speed and it's harder to cut corners...
Give it a go and let me know.
-Lightfoot
http://twitch.tv/dsavage66
http://discord.me/ultrafunk
If only you could see what I've seen...
http://twitch.tv/dsavage66
http://discord.me/ultrafunk
If only you could see what I've seen...