I76/Nitro Map Editor FAQ
Posted: Thu Jan 05, 2017 10:48 am
You in trouble? Here is the Answer. Concerning Map Editor and binary works for mission file, any questions welcome.
+ no .ter found : to export .lvl .MSN .ter , you have to give a name ***.i76 palette file within 8 letters for ****,
+ my map won't show upon da list : (NitroPack) you have to change file extention from ***.MSN to ***.CBT to let it appear on the list.
+ my map crashes : Didn't you delete all SPAWN vehicles? At least 1 SPAWN vehicle needed.
+ my map crashes : "Map" is consist of ***.CBT or ***.RAC and ***.TER drop both of them into miss16/8
+ still crashes : Check World Defs in the editor, you have to set Horizon Definition File(***.HZD). none.HZD is ok.
+ race map crashes : when you make a check points, be sure to tyepe check1 in lower case. its not CHECK1. check* works but CHECK* crashes.
+ when I hit object in my map, it crashes : You have to select certain Class ID for an object, wrong Class ID may cause crash.
+ whats .ASS and .IXP : its not a part of map, its just a calc data. you can delete them. make a new ***.txt file and write
del *.ASS
del *.IXP
del grade.txt
del height.txt
then save and exit text editor. rename the text like delasswith.bat every time you save ***.i76 (export) , double click the .bat file, it deletes 4files above.
+ ...my map crashes : do never pile an objects up, expecially the shape of the object, it cause crash.
+ crashes... : you have to give a Class name for an object, do not let noname objects exist in your map.
+ but crashes... : DO NEVER place an object or mountain marker or a road marker on glid line in the editor, it will sure to make a crash, its not your fault.
+ my map is laggy : I ever tried placing more than 200 objects in a 4 square map. I remember how laggy it was.... reduce objects.
+ ur map is laggy : CTRL+Q helps you.
+ unknown bug with the editor, I can't delete an object, its not selectable! help! : delete the AREA, it may solve...
+ made a map with cars, they attacks me, I cant drive around : load up the map online. check ur IP address in command console and add it as new server. you can host a map local.
+ no .ter found : to export .lvl .MSN .ter , you have to give a name ***.i76 palette file within 8 letters for ****,
+ my map won't show upon da list : (NitroPack) you have to change file extention from ***.MSN to ***.CBT to let it appear on the list.
+ my map crashes : Didn't you delete all SPAWN vehicles? At least 1 SPAWN vehicle needed.
+ my map crashes : "Map" is consist of ***.CBT or ***.RAC and ***.TER drop both of them into miss16/8
+ still crashes : Check World Defs in the editor, you have to set Horizon Definition File(***.HZD). none.HZD is ok.
+ race map crashes : when you make a check points, be sure to tyepe check1 in lower case. its not CHECK1. check* works but CHECK* crashes.
+ when I hit object in my map, it crashes : You have to select certain Class ID for an object, wrong Class ID may cause crash.
+ whats .ASS and .IXP : its not a part of map, its just a calc data. you can delete them. make a new ***.txt file and write
del *.ASS
del *.IXP
del grade.txt
del height.txt
then save and exit text editor. rename the text like delasswith.bat every time you save ***.i76 (export) , double click the .bat file, it deletes 4files above.
+ ...my map crashes : do never pile an objects up, expecially the shape of the object, it cause crash.
+ crashes... : you have to give a Class name for an object, do not let noname objects exist in your map.
+ but crashes... : DO NEVER place an object or mountain marker or a road marker on glid line in the editor, it will sure to make a crash, its not your fault.
+ my map is laggy : I ever tried placing more than 200 objects in a 4 square map. I remember how laggy it was.... reduce objects.
+ ur map is laggy : CTRL+Q helps you.
+ unknown bug with the editor, I can't delete an object, its not selectable! help! : delete the AREA, it may solve...
+ made a map with cars, they attacks me, I cant drive around : load up the map online. check ur IP address in command console and add it as new server. you can host a map local.