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New Car Designer

Posted: Thu Apr 06, 2017 9:59 pm
by Lightfoot
Lightfoot's PHP Car Designer - BETA 0.1 (4/6/2017):

http://www.interstate76.com/cardesigner/cardesigner.php

Y'all can thank me later...

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Designer updated to BETA 1.2:

Fixed "Selected" options for:

Chassis, Engine, Suspension, Brakes, Tires
Added formatting
Fixed broken GIF references

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Designer updated to BETA 1.3:

Fixed "Selected" options for:

Specials

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Designer updated to BETA 1.4:

Fixed "Selected" options for:

Droppers

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Designer updated to BETA 1.5 (4/7/2017):

Fixed "Selected" options for:

Weapons

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Designer updated to BETA 1.6 (4/8/2017):

Added Turret Option

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Designer updated to BETA 1.6.1:

Fixed Turret calculations

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Designer updated to BETA 1.6.2:

Added Build counter

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Designer updated to BETA 1.6.3 (4/9/2017):

Fixed typographical errors

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Designer updated to BETA 1.6.4 (4/10/2017):

Added pre-Alpha hard point code

Known issues:

Initial page load requires "Submit"
"Reset" button does not work
"Loose change" in calculations
Car specific hard points missing

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Designer updated to BETA 1.6.5 (5/30/2017):

Added missing dropper option: Oil Slick

Known issues:

Initial page load requires "Submit"
"Reset" button does not work
"Loose change" in calculations
Car specific hard points missing

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Designer updated to BETA 1.7.0 (5/30/2017):

Added Alpha hard point code (5 cars)

Known issues:

Initial page load requires "Submit"
"Reset" button does not work
"Loose change" in calculations
Some car specific hard point data missing

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Designer updated to BETA 1.7.1 (5/30/2017):

Removed car specific hard points for conversion
Modified hard point code

Known issues:

Initial page load requires "Submit"
"Reset" button does not work
"Loose change" in calculations
Car specific hard point data missing

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Designer updated to BETA 1.8.0 (5/31/2017):

Added car specific hard point data
Remove "Turret" option for cars without top weapons

Known issues:

Initial page load requires "Submit"
"Reset" button does not work
"Loose change" in calculations

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Designer updated to BETA 1.8.1 (5/31/2017):

Add "Dropper" load out code

Known issues:

Initial page load requires "Submit"
"Reset" button does not work
"Loose change" in calculations

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Designer updated to BETA 1.8.2 (5/31/2017):

Adjusted formulas
Added alpha hard point counter
Fixed "Loose change" in calculations

Known issues:

Initial page load requires "Submit"
"Reset" button does not work
All cars display (5) weapon slots

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Designer updated to BETA 1.8.3 (5/31/2017):

Weapons slot calculations

Known issues:

Initial page load requires "Submit"
"Reset" button does not work

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Designer updated to BETA 2.0.0 (6/1/2017):

"Submit on Select" feature added by Tidan

Known issues:

Initial page load requires "Submit" or making a selection
"Reset" button does not work

Please post any other issues you find with the page in this thread.

Thanks!

Re: New Car Designer

Posted: Wed May 31, 2017 8:33 pm
by Lightfoot
It would be cool if a couple people tested this release (BETA - 1.8.3) and compared the cars to ones created with the Java version...

:roll:

It's very close to being ready for prime time, I think...

Re: New Car Designer

Posted: Thu Jun 01, 2017 6:46 pm
by Lightfoot
Just a quick update:

Our man Tidan has corrected some of my code base and the PHP designer is now BETA 2.0.0 and features "Submit on Select".

:mrgreen:

No more laboring to click the submit button any longer...though I did disable the counter since it was keyed on clicks.

Re: New Car Designer

Posted: Fri Jun 02, 2017 5:44 pm
by Wayek
W00!!!


been busy as all hell over here lately but I'll try out both versions and see if the prices match up

Re: New Car Designer

Posted: Fri Jun 16, 2017 10:59 am
by Lightfoot
OK, well, looks like the BETA is working fairly well for everyone.

I think I'll clean up the last of the code that doesn't work the way I'd like (no landing page image; superfluous "Submit" button; no "Reset") and call it a project.

We're tracking right about the (30) hour estimate we got from a developer and saved ourselves a couple of buck to throw at "Patch IV"...

:mrgreen:

Let me know if you have any questions or comments!